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t eThe Character

Home
Player
Values

Divinity

Elements
Experience
Levels

Incarnation

Attributes
Items
Races
Skills

Gameplay

Battle
Guilds
Quests
Teams

A character value in Web of Tales has a fixed range between 0-10, it cannot go above 10. The range is exponential in some ways. Each value has a fixed relation to the other values that is also related to the golden ratio, the Fibonacci-sequence. In this way the number of XP for a certain skill level is calculated, or how much divinity is required to raise an element. Values 1-5 can be trained and raised normally with practice, but to advance beyond that requires divinity and then a character may raise any attribute or skill to at most 10.

Fibonacci Edit

The fibonacci-sequence has the followin numbers, where the present number is the two previous numbers added:

0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, 987, 1597, 2584, 4181, 6765, 10946, 17711, 28657, 46368, 75025, 121393, 196418, 317811, 514229, 832040, 1346269, 2178309, 3524578, 5702887, 9227465, 14930352, 24157817, 39088169, 63245986, 102334155, 165580141, 267914296, 433494437, 701408733, 1134903170, 1836311903, ...

Attribute Levels Edit

Each level of the attribute represent very much a complete level of its own. There are many factors affecting the attribute-level, and there are three values that can be affected; the attribute level, the mind level, and the body level. For instance a character may have a high body value representing a well trained body, with a high attribute level in perception, though having an eye injury and thus no sight. Without particularily exceptional hearing weighing up the missing sight the body level of perception would be zero. Template:Valuetable

Skill Levels Edit

The first five skill levels are named after the system of apprenciteship and guilds from the middle ages. Template:Valuetable

Item Qualities Edit

Items use a similar set of values for the quality, refering to the skill level of the one who made the item: Template:Valuetable


t eThe Character
Articles are listed by area of primary focus.
Character AvatarEffectsHomePlayerValues
Divinity AirEarthElementsExperienceFireLevelsSpiritWater
Incarnation AGIATKAttributesCONDEFHPLPPERPOWPRERacesSkillsSP
Gameplay BattleClassesDiceGuildsItemsMinionsOccupationsQuestsTeams

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